Jonathan Peake

3D artist.
Pipeline engineer.
Product builder.

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I grew up on the Great North Road. It's where the name comes from — a real place, a direction, and a reminder that most worthwhile things involve a journey rather than a destination.

I've spent my career at the intersection of 3D production, pipeline engineering, and product building. I started as a 3D artist and kept finding myself solving problems that didn't fit anyone else's job description — automating render pipelines, designing configurator tools, building products from concept to customer.

I work best in small, capable teams where the craft is respected and the goal is clear. I'm not looking for a job title that fits on a form. I'm looking for the next thing worth building.

Currently based in the north of England.

15+ industry awards across W3, Red Dot, Communicator, CGArchitect and The Drum Roses — 2019 to 2024

Red Dot Award W3 Award 2022 Communicator Awards Gold CGArchitect Award The Drum Roses 2022

Onfigr — Creative Technologist

2022–Present

Continuation of the configurator and pipeline work built at Pikcells, following the company's restructure. Wardrobe, flooring, and kitchen visualiser products — now with more direct ownership of client relationships and product direction.

Pikcells — Interactive Producer

2015–2022

Joined as a CGI artist, grew into running interactive production across the studio's configurator and visualisation work. Most of the awarded work on this site was produced here.

University of Huddersfield — 3D Lecturer

2018–2019

Part-time, alongside Pikcells. Taught 3D production to undergraduates.

Four Door Lemon — 3D Artist

2011–2015

First role, in games. Where it started.

Exterior visualisation
Exterior
Bathroom visualisation
Bathroom
Bedroom visualisation
Bedroom
Living room visualisation
Living Room
John Lewis chair product visualisation
Product
Bed product visualisation
Product

Let's build
something.