Jonathan Peake
3D artist.
Pipeline engineer.
Product builder.
I grew up on the Great North Road. It's where the name comes from — a real place, a direction, and a reminder that most worthwhile things involve a journey rather than a destination.
I've spent my career at the intersection of 3D production, pipeline engineering, and product building. I started as a 3D artist and kept finding myself solving problems that didn't fit anyone else's job description — automating render pipelines, designing configurator tools, building products from concept to customer.
I work best in small, capable teams where the craft is respected and the goal is clear. I'm not looking for a job title that fits on a form. I'm looking for the next thing worth building.
Currently based in the north of England.
15+ industry awards across W3, Red Dot, Communicator, CGArchitect and The Drum Roses — 2019 to 2024
Continuation of the configurator and pipeline work built at Pikcells, following the company's restructure. Wardrobe, flooring, and kitchen visualiser products — now with more direct ownership of client relationships and product direction.
Joined as a CGI artist, grew into running interactive production across the studio's configurator and visualisation work. Most of the awarded work on this site was produced here.
Part-time, alongside Pikcells. Taught 3D production to undergraduates.
First role, in games. Where it started.