Jonathan Peake

3D artist.
Pipeline engineer.
Product builder.

Scroll

I grew up on the Great North Road. It's where the name comes from — a real place, a direction, and a reminder that most worthwhile things involve a journey rather than a destination.

I've spent my career at the intersection of 3D production, pipeline engineering, and product building. I started as a 3D artist and kept finding myself solving problems that didn't fit anyone else's job description — automating render pipelines, designing configurator tools, building products from concept to customer.

I work best in small, capable teams where the craft is respected and the goal is clear. I'm not looking for a job title that fits on a form. I'm looking for the next thing worth building.

Currently based in the north of England.

15+ industry awards across W3, Red Dot, Communicator, CGArchitect and The Drum Roses — 2019 to 2024

Red Dot Award W3 Award 2022 Communicator Awards Gold CGArchitect Award The Drum Roses 2022

Onfigr — Creative Technologist

2022–Present

Continuation of the configurator and pipeline work built at Pikcells, following the company's restructure. Wardrobe, flooring, and kitchen visualiser products — now with more direct ownership of client relationships and product direction.

Pikcells — Interactive Producer

2015–2022

Joined as a CGI artist, grew into running interactive production across the studio's configurator and visualisation work. Most of the awarded work on this site was produced here.

University of Huddersfield — 3D Lecturer

2018–2019

Part-time, alongside Pikcells. Taught 3D production to undergraduates.

Four Door Lemon — 3D Artist

2011–2015

First role, in games. Where it started.

Exterior visualisation
Exterior
Bathroom visualisation
Bathroom
Bedroom visualisation
Bedroom
Living room visualisation
Living Room
Character sculpt
Character
Game art — tank
Game Art

Let's build
something.

jonathanpeake1@gmail.com